Android

free sound effects for games

In my recent game, I had to put in some sound effects. A really good (and free) source was soundbible.

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Posted by admin - November 20, 2012 at 10:46

Categories: Android, Mobile Development, Nokia Development, Win8, Windows Phone   Tags:

FinnGo Privacy Policy

FinnGo uses the internet to access the translation service and foreign web pages. These URLs are the only information transferred to an external server – all other data is stored locally. No personal information is transmitted.

Current data stored on your device:
Windows Phone = all data destroyed at end of session. No user data stored currently.
Windows 8 = all data destroyed at end of session. No user data stored currently.
Android = user can define their own urls and languages. This data is stored permanently on the device. It is not transmitted to external devices. This data can be accessed and modified by going to the menu/settings.

To my knowledge, the above complies with applicable laws and regulations. If you want to report a violation or are unsatisfied or want further information, please email to admin@mobileliving.info and I will fix it (timelines will depend on certification of the various app stores).

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Posted by admin - October 31, 2012 at 10:31

Categories: FinnGo, FinnGo, FinnGo   Tags:

FinnGo on Win8: it’s in

It’s 15 minutes to midnight and approaching October 26 – and I just submitted my first Win8 app into the store. It’s been a tough journey, some notes:
– had to reinstall Win8 and Visual Studio this afternoon as the Win8 link was not RC/RTM but preview and that causes problems with Visual Studio
– had to pay another sum (37 EUR) to access the store… gotcha: you then need to enter the amount charged (in local currency – I thought it was the USD amount)
– submission process is much better, but takes a lot longer… it took me about 2 hours to package and do my icons/screenshots
– (not sure if this is my computer) had to hit the submit buttons up to 3 times before finishing
– description was marked incomplete and whatever I did, I could not work out what was wrong… gotcha: hit enter after typing in the caption for your screenshots
– store menu in Visual Studio is *very* nice. Did not work for me on last step (submit app – I did that directly from the dashboard), but other steps worked ok. Gotcha: store/create app package took some time: it launched the app about 6-7 times.

Screenshots required (although some are optional):
store logo 50×50
logo 150×150
wide 310×150
small 30×30
badge 24×24
splash 620×300
promotion 414×180
screenshot 1366×768

Once submitted, here’s a rough guide to next steps. Most have times in hours, except content compliance:
– pre-processing
– security tests
– technical compliance
– content compliance (7 days)
– release
– signing and publishing

Now hoping to get my elite status from Microsoft (for submission before Oct 26).

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Posted by admin - October 26, 2012 at 01:00

Categories: FinnGo, FinnGo, Win8   Tags:

forgotten keystore password for android apk signing

First tip: always remember your keystore password.

Keystore is used for signing apps before they are submitted to google’s playstore.
After about 6 months away from android, I had forgotten mine. If it is more than 5 characters (which it should be), it is pretty hard to crack. Luckily I remembered mine. But if not, then second tip is to check this page to recover your keystore password. Only works with Java 7 and above though. And probably takes ages. So don’t forget your password!

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Posted by admin - October 22, 2012 at 13:43

Categories: Android   Tags:

admob vs adsense for mobile (AFM) – what is the difference?

I always get confused whether I should be using admob in my android code or adsense for mobile – but the answer is here (it’s admob for those who are impatient).

And what makes it even more confusing is the download for the admob sdk is from the google site.

And unfortunately there is no combined view of your earnings yet in adsense.

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Posted by admin - October 21, 2012 at 18:06

Categories: Android   Tags:

unable to resolve target android-8

I recently upgraded to the latest version of the android sdk. I got an error: unable to resolve target android-8. This was corrected by going to Window/Android SDK manager and selecting Android 2.2 (API 8)

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Posted by admin - October 21, 2012 at 16:01

Categories: Android   Tags:

could not find SDK folder android-sdk-windows

Upgrading to 6.2.1 of admobs, I got the following error: could not find SDK folder android-sdk-windows. It was fixed by changing the properties to android-sdk.

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Posted by admin - October 21, 2012 at 15:51

Categories: Android   Tags:

revenue channels

Here’s a summary of the revenue channels I currently have.
BLOG
google adsense
amazon associates

ANDROID
google admobs

WINDOWS PHONE
Microsoft pub center

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Posted by admin - April 7, 2012 at 11:21

Categories: Android, General Blog, Windows Phone   Tags:

Android storage and cyanogenmod

I got frustrated at not having the latest version of Android on my HTC Desire, so I downloaded cyanogenmod. Amazing. Got titanium pro as well for backups.

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Posted by admin - March 24, 2012 at 20:18

Categories: Android   Tags:

admob String types not allowed

Type error: Error: String types not allowed (at ‘configChanges’ with value ‘keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize’). AndroidManifest.xml

Solution: Update build APIs to greater than 3.2 – see http://stackoverflow.com/questions/7902121/admob-cant-display-ads-because-of-configchanges.

Then I got a problem with proguard. I needed to replace: keepclasseswithmembernames with keepclasseswithmembers. However you also need to do a few more actions. Check here for more: http://groups.google.com/group/android-developers/browse_thread/thread/7606320e664fec9b?pli=1

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Posted by admin - March 24, 2012 at 14:17

Categories: Android   Tags:

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